DOMAIN:CREATIVE — STRATEGIC_BRIEF_WRITING¶
OWNER: valentijn (Brand Strategist) ALSO_USED_BY: aimee (scoping-to-brief handoff), alexander (design direction), felice (video briefs), tjarda (brand campaigns), jouke (content briefs), dinand (content briefs) UPDATED: 2026-03-28 SCOPE: creative brief writing, client brief interpretation, brief structure, brief quality standards
CORE_PRINCIPLE¶
The brief is the most important document in the creative process. A great brief liberates creative work. A bad brief produces expensive revisions, misaligned output, and wasted time.
RULE: every creative task at GE must have a brief — no brief, no work RULE: the brief is a DECISION document, not an information dump. Every line should constrain and direct. RULE: Valentijn writes strategic/creative briefs. Aimee's scoping output is the INPUT, not the brief itself.
CLIENT_BRIEF_VS_CREATIVE_BRIEF¶
These are DIFFERENT documents with DIFFERENT purposes.
CLIENT_BRIEF¶
WHO_WRITES_IT: the client (or Aimee translates client input into this format) PURPOSE: captures what the client wants and why CONTAINS: business context, objectives, audience description, budget, timeline, references TONE: informational, sometimes incomplete, sometimes contradictory
CREATIVE_BRIEF¶
WHO_WRITES_IT: Valentijn (brand strategist) PURPOSE: translates client needs into a single strategic direction that creative teams can execute CONTAINS: single-minded proposition, target audience insight, desired response, tone, mandatories TONE: directive, focused, inspiring
THE_TRANSLATION_PROCESS¶
CLIENT INPUT (via Aimee scoping)
↓
VALENTIJN: interprets, researches, distills
↓
CREATIVE BRIEF (for Alexander, Felice, content agents)
↓
CREATIVE EXECUTION (design, video, copy)
RULE: the creative brief is NOT a summary of the client brief — it is a strategic INTERPRETATION RULE: if the client brief is vague or contradictory, resolve ambiguities BEFORE briefing creative teams RULE: never pass client confusion downstream. The brief must be clear even if the client wasn't.
CREATIVE_BRIEF_TEMPLATE¶
This template is adapted from best practices across W+K (Wieden+Kennedy), Droga5, BBH (Bartle Bogle Hegarty), and TBWA.
CREATIVE BRIEF — [PROJECT NAME]
Client: [client name]
Date: [YYYY-MM-DD]
Author: valentijn
Version: [1.0 | 2.0 etc.]
Status: [DRAFT | REVIEW | APPROVED]
---
1. BACKGROUND
What is happening? Why are we doing this?
[2-3 sentences of business context. Not a history lesson —
only what the creative team needs to understand the "why."]
2. OBJECTIVE
What must this work achieve?
[ONE measurable objective. Not three. Not five. ONE.
If you have multiple objectives, prioritize ruthlessly.]
Success metric: [how will we know it worked?]
3. TARGET AUDIENCE
Who are we talking to?
[The specific person. Not "SME owners aged 30-55" but
"A bakery owner in Rotterdam who needs an ordering system
but has been burned by a freelancer who disappeared mid-project."]
Key insight: [the ONE thing about this audience that unlocks the creative]
4. SINGLE-MINDED PROPOSITION (SMP)
The ONE thing we want the audience to take away.
[One sentence. If you need two sentences, you haven't distilled enough.
This is the brief's beating heart.]
WHY: The SMP is what the audience should BELIEVE after seeing the work.
It is NOT a tagline. It is NOT a feature list. It is the strategic truth
that all creative must ladder up to.
5. REASONS TO BELIEVE
Why should the audience believe the SMP?
- [Proof point 1 — specific, concrete, verifiable]
- [Proof point 2]
- [Proof point 3]
[Maximum 3. If you need more, your SMP is too broad.]
6. DESIRED RESPONSE
After seeing/experiencing this work, the audience should:
- THINK: [what we want them to believe]
- FEEL: [what emotion we want to evoke]
- DO: [what action we want them to take]
7. TONE AND MANNER
How should this work feel?
[3-4 adjectives. Must align with brand voice guidelines.
Include "not" descriptors for clarity: "Confident, not arrogant.
Warm, not casual. Technical, not jargon-heavy."]
8. MANDATORIES
Non-negotiable requirements:
- [Legal/compliance requirements]
- [Brand guidelines that apply]
- [Specific elements that must be included]
- [Format/channel specifications]
9. DELIVERABLES
What creative output is needed:
- [Deliverable 1 — format, dimensions, length]
- [Deliverable 2]
[Be specific. "A website" is not a deliverable. "A responsive landing page
with hero, 3 benefit blocks, social proof section, and CTA" is.]
10. TIMELINE
Brief approved: [date]
First concepts due: [date]
Final delivery: [date]
11. BUDGET CONTEXT
[Not the exact number if sensitive, but enough for creative to understand
the scale: "This is a hero campaign" vs "This is one of 12 monthly posts."]
THE_SINGLE_MINDED_PROPOSITION¶
The SMP is the most important element of the brief. It deserves special attention.
WHAT_MAKES_A_GREAT_SMP¶
A great SMP is: - SINGLE — one idea, not a compound sentence - AUDIENCE-CENTRIC — about what THEY get, not what you offer - INSIGHTFUL — rooted in a genuine audience truth - DIFFERENTIATING — couldn't be said by a competitor - INSPIRING — gives creative teams a clear direction AND room to be creative - PROVABLE — supported by reasons to believe
SMP_EXAMPLES¶
WEAK: "We build great software at a good price." PROBLEM: vague, generic, could be anyone.
BETTER: "Enterprise-grade software is no longer reserved for enterprises." WHY: specific promise, implies democratization, has tension.
WEAK: "Our AI agents work 24/7." PROBLEM: feature-focused, not audience-benefit focused.
BETTER: "Your software gets built while you run your business." WHY: audience-centric, implies effortlessness, relevant to SME owners.
WEAK: "Fast, affordable, quality software." PROBLEM: three propositions, not one. Pick one.
BETTER: "The quality you thought you couldn't afford." WHY: single idea, addresses real tension (quality vs. price), differentiating.
SMP_DEVELOPMENT_PROCESS¶
- List everything the brand could say (brain dump)
- Group into themes
- Rank themes by: (a) audience relevance, (b) differentiation, (c) provability
- Take the top theme and distill to one sentence
- Test: could a competitor say this? If yes, sharpen.
- Test: does it inspire creative work? If no, make it more evocative.
- Test: is it supported by evidence? If no, choose a different theme.
BRIEF_WRITING_FROM_TOP_AGENCIES¶
W+K (WIEDEN+KENNEDY) APPROACH¶
Known for: Nike, Old Spice, KFC. Brief philosophy: "The brief should make you feel something." W+K briefs are short (often one page) and emphasize the TENSION — the conflict between what the audience wants and what's in their way.
KEY_LESSON: find the tension. Great creative resolves a tension the audience feels.
DROGA5 APPROACH¶
Known for: Under Armour, The New York Times, Hennessy. Brief philosophy: "The brief is a springboard, not a cage." Droga5 briefs include a "creative thought-starter" — a provocative observation or reframe that opens creative possibilities.
KEY_LESSON: include a provocative "what if" or observation that reframes the problem.
BBH (BARTLE_BOGLE_HEGARTY) APPROACH¶
Known for: Levi's, Audi, Johnnie Walker. BBH's brief centers on the "Zagging Brief" — explicitly identifying what the category convention is, and then defining how to break it.
KEY_ELEMENTS: - Category truth: what does everyone in this space say/do? - Brand truth: what is uniquely true about this brand? - Human truth: what does the audience actually feel/need? - The ZAG: where these three truths intersect in a way no competitor occupies
KEY_LESSON: explicitly map the category convention before trying to break it.
COMMON_THREAD¶
All three agencies share: 1. BREVITY — one page, not ten 2. FOCUS — one proposition, not a feature list 3. INSIGHT — grounded in audience truth, not brand narcissism 4. TENSION — great briefs contain a conflict that creative resolves 5. INSPIRATION — the brief makes creative teams excited to work on it
BRIEF_QUALITY_CHECKLIST¶
Before issuing any creative brief:
[ ] SINGLE-MINDED: is there ONE proposition, not three wearing a trench coat?
[ ] AUDIENCE-FIRST: is the brief about what the audience needs, not what the brand wants to say?
[ ] INSIGHT-DRIVEN: is there a genuine audience insight, not just a demographic description?
[ ] DIFFERENTIATED: could a competitor use this exact brief? If yes, rewrite.
[ ] INSPIRING: would a creative team be excited to receive this brief?
[ ] CONSTRAINED: does the brief CLOSE doors as well as open them? Good briefs exclude.
[ ] PROVABLE: can the SMP be supported with concrete evidence?
[ ] MEASURABLE: is there a clear success metric?
[ ] ACTIONABLE: does the creative team know exactly what to deliver, in what format, by when?
[ ] CONSISTENT: does the brief align with brand positioning and voice guidelines?
[ ] BRIEF: is the brief actually brief? One page is ideal. Two pages maximum.
[ ] APPROVED: has the brief been reviewed before reaching creative teams?
BRIEFING_FOR_GE_AGENTS¶
HOW_BRIEFS_FLOW_IN_GE¶
AIMEE (scoping) → Client requirements document
↓
VALENTIJN (strategy) → Creative brief
↓
ALEXANDER (design) → Visual direction / design system
FELICE (video) → Video production brief
JOUKE/DINAND (content) → Content brief
TJARDA (brand) → Campaign brief
ADAPTING_BRIEFS_FOR_AGENT_CONSUMPTION¶
GE agents are LLMs. Briefs need to be: - EXPLICIT — agents cannot read between the lines. State everything. - STRUCTURED — use the template. Agents parse structure better than prose. - COMPLETE — missing fields will be interpreted as "no constraint," leading to generic output. - SPECIFIC — "make it look professional" is meaningless to an agent. "Use the Inter font family, navy (#1a365d) and white (#ffffff) palette, 16px body text, minimal illustration style" is actionable.
AGENT_BRIEF_ADDITIONS:
TECHNICAL CONSTRAINTS
Framework: [Next.js, Swift/SwiftUI, etc.]
Design system: [reference to design tokens]
Accessibility: [WCAG level, specific requirements]
Performance: [load time targets, bundle size limits]
REFERENCE EXAMPLES
Good examples: [links/screenshots of work in the right direction]
Bad examples: [links/screenshots of what to avoid, with explanation]
[Agents learn from examples faster than from abstract descriptions]
COMMON_BRIEF_MISTAKES¶
MISTAKE_1: THE_KITCHEN_SINK_BRIEF¶
SYMPTOM: 5-page brief with every piece of information about the client. PROBLEM: creative teams (human or agent) drown in information and lose focus. FIX: a brief is a FILTER. Include only what's needed to make creative decisions. Cut everything else.
MISTAKE_2: THE_FEATURE_LIST_BRIEF¶
SYMPTOM: SMP is "Our product has X, Y, and Z features." PROBLEM: features don't inspire creative work. Benefits do. FIX: translate features into audience benefits. "24/7 availability" becomes "your software gets built while you sleep."
MISTAKE_3: THE_AUDIENCE_IS_EVERYONE¶
SYMPTOM: target audience section says "all business owners" or "anyone who needs software." PROBLEM: targeting everyone means the creative will resonate with no one. FIX: define the SPECIFIC person. Give them a name, a frustration, a decision context.
MISTAKE_4: THE_MISSING_INSIGHT¶
SYMPTOM: brief has demographics but no insight into what the audience actually feels or needs. PROBLEM: without insight, creative teams guess — and usually guess wrong. FIX: include one genuine audience insight. See domains/creative/audience-research.md.
MISTAKE_5: THE_PRESCRIPTION_BRIEF¶
SYMPTOM: brief dictates the creative execution ("use a blue background with a person smiling"). PROBLEM: this is art direction, not strategy. It removes creative possibility. FIX: brief the WHAT and WHY. Let creative teams decide the HOW. Mandatories are for non-negotiables only.
MISTAKE_6: THE_MOVING_TARGET¶
SYMPTOM: brief gets rewritten after creative work has started. PROBLEM: wasted work, frustrated teams, scope creep. FIX: approve the brief BEFORE creative starts. If the brief must change, acknowledge the reset.
MISTAKE_7: THE_COPY_PASTE_BRIEF¶
SYMPTOM: reusing a brief from a previous project with minor edits. PROBLEM: every project has different context, audience, and objectives. FIX: start from the template. Reuse research, not the brief itself.
ANTI_PATTERNS¶
ANTI_PATTERN: writing the brief after creative work has already started FIX: brief FIRST, creative SECOND. Always. Retrofitting strategy to justify creative is not strategy.
ANTI_PATTERN: using the brief as a legal/compliance document FIX: compliance requirements go in mandatories. The brief's purpose is creative direction, not risk mitigation.
ANTI_PATTERN: multiple stakeholders adding "just one more thing" to the SMP FIX: the SMP is singular. If stakeholders disagree, resolve it before briefing. Valentijn is the arbiter of brief quality.
ANTI_PATTERN: briefing without brand positioning in place FIX: you need a Positioning Canvas before you can write briefs. Strategy before brief. Brief before creative.
ANTI_PATTERN: treating all briefs the same regardless of scope FIX: a homepage redesign needs a different depth of brief than a social media post. Scale the brief to the task.
ANTI_PATTERN: never measuring whether the brief led to effective creative FIX: after creative is delivered and measured, assess whether the brief set the right direction. Learn and iterate.
AUTHORITATIVE_SOURCES¶
| Source | Work | Key Concept |
|---|---|---|
| Wieden+Kennedy | Agency methodology | Tension-based briefs, emotional provocation |
| Droga5 | Agency methodology | Creative thought-starters, springboard briefs |
| BBH | Agency methodology | Zagging brief, category/brand/human truth intersection |
| Mark Ritson | Mini MBA in Marketing | Brief as strategic filter, diagnosis before brief |
| Dave Trott | One Plus One Equals Three | Simplicity in briefs, cutting to the essential idea |
| Adam Morgan | Eating the Big Fish | Challenger brand briefs, lighthouse identity |
| Julian Cole | Strategy Finishing School / Planning Dirty newsletter | SMP discipline, modern brief frameworks |
| Rob Schwartz | How to Not Suck at Advertising | Brief as catalyst for creative, common mistakes |
CROSS_REFERENCES¶
STRATEGY: domains/creative/brand-strategy.md — positioning that informs the brief AUDIENCE: domains/creative/audience-research.md — research that feeds audience definition COMPETITIVE: domains/creative/competitive-intelligence.md — competitive context for differentiation BRAND_MGMT: domains/marketing/brand-management.md — voice and tone guidelines for briefs DESIGN: domains/design/ — Alexander's design system (downstream recipient of briefs) CONTENT: domains/content/ — content agents (downstream recipients of content briefs)
Strategic brief domain loaded. Every creative task starts with a brief.