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DOMAIN:CREATIVE:VIDEO_PRODUCTION_FOR_BRANDS

OWNER: ilian (Motion Designer) UPDATED: 2026-03-28 SCOPE: Brand film production, social video, motion graphics for explainers, title sequences, export/delivery ALSO_USED_BY: alexander (Creative Director — brand film approval), felice (Visual Asset Producer — rendering pipeline, Remotion), tjarda (Marketing — social video strategy), margot (Content Strategist — video content planning), benjamin (Copywriter — script/voiceover copy) ALSO_CHECK: domains/visual-production/video-production.md (Felice's pipeline: generative video, avatar, Remotion), domains/visual-production/delivery-specs.md (export specs per platform), domains/creative/motion-accessibility.md (captions, autoplay, reduced motion) BOUNDARY: This page covers the CRAFT of video production (storytelling, structure, motion graphics). Felice's page covers the PIPELINE (tools, rendering, automation). Ilian designs the motion, Felice produces the assets.


BRAND_FILM_STRUCTURE

STORY_ARC

STRUCTURE: Every brand video follows a narrative arc, regardless of length.

HOOK (0-3s)     → Grab attention. Visual or statement that stops the scroll.
TENSION (3-15s) → Present the problem, need, or aspiration. Build emotional investment.
JOURNEY (15-45s)→ Show the solution, transformation, or story. This is the substance.
CLIMAX (45-55s) → Key message lands. The "aha" or emotional peak.
CTA (55-60s)    → Clear call to action. One action, not three.

RULE: The hook MUST work without sound. 85% of social video is watched muted. RULE: The CTA must be a single, clear action. "Visit our website" not "Follow us and subscribe and visit our website and download our app."

EMOTIONAL_BEATS

DEFINITION: Moments in the video designed to trigger a specific emotional response.

Beat Type Trigger Use
Surprise Unexpected visual or stat Hook, pattern interrupt
Empathy Show relatable problem Tension phase
Aspiration Show the desired outcome Journey phase
Trust Proof point, testimonial, data Climax phase
Urgency Scarcity, timing, consequence CTA phase

RULE: A 60-second video should have 3-4 emotional beats. More feels manipulative, fewer feels flat. RULE: The strongest emotional beat should land at the climax, not the hook.

SCRIPT_FORMULA

FOR_EXPLAINER:

"You know that feeling when [PROBLEM]?"          → Empathy
"What if [SOLUTION] could [BENEFIT]?"            → Aspiration
"Here's how it works: [3 STEPS]"                 → Trust / Clarity
"[SOCIAL PROOF or DATA POINT]"                   → Trust
"[CTA] — [REASON TO ACT NOW]"                    → Urgency

FOR_BRAND_FILM:

[VISUAL HOOK — no narration, pure imagery]        → Surprise
"At [BRAND], we believe [MANIFESTO STATEMENT]"    → Identity
[SHOW, DON'T TELL — footage of the belief in action] → Proof
"This is why we [CORE DIFFERENTIATOR]"            → Clarity
[LOGO + TAGLINE]                                  → Memory


SOCIAL_VIDEO_FORMATS

PLATFORM_SPECIFICATIONS

Platform Aspect Ratio Max Duration Optimal Duration Resolution Safe Zone
Instagram Reels 9:16 90s 15-30s 1080x1920 150px top/bottom for UI
Instagram Feed 1:1 or 4:5 60s 15-30s 1080x1080 or 1080x1350 Full frame
Instagram Stories 9:16 15s per story 5-15s 1080x1920 250px top, 200px bottom
TikTok 9:16 10min 15-60s 1080x1920 150px top/bottom
YouTube 16:9 12hr 2-10min (depends on content type) 1920x1080 (min), 3840x2160 (preferred) Full frame
YouTube Shorts 9:16 60s 15-30s 1080x1920 200px bottom
LinkedIn 16:9 or 1:1 10min 30-90s 1920x1080 or 1080x1080 Full frame
X/Twitter 16:9 or 1:1 2min 20s 15-45s 1920x1080 or 1080x1080 Full frame
Facebook 16:9, 1:1, or 4:5 240min 15-60s (feed) 1080x1080 (feed), 1080x1920 (stories) Full frame

SAFE_ZONE_RULES

RULE: On 9:16 platforms, keep essential content (text, logos, faces) in the center 1080x1420 area. RULE: Instagram overlays username + caption in the bottom 200px. Never put CTA text there. RULE: TikTok overlays sound name + description on the bottom-left. Keep that area clear. RULE: YouTube Shorts shows subscribe button bottom-right. Avoid placing elements there.

DURATION_BEST_PRACTICES

Content Type Optimal Length Why
Brand awareness 15-30s Attention spans are short, get in and get out
Product demo 30-60s Enough to show value, not enough to bore
Explainer 60-90s Complex topics need room but must stay tight
Tutorial 2-5min Task-oriented viewers will watch if content is dense
Testimonial 30-60s Authenticity fades with length
Behind-the-scenes 15-60s Casual, less structured, feels overproduced if too long

RULE: Shorter is almost always better. Cut 20% from your first edit. Then cut 10% more. RULE: If a video can be split into a series, split it. Three 30-second videos outperform one 90-second video on social.


MOTION_GRAPHICS_FOR_EXPLAINERS

VISUAL_LANGUAGE

ICON_ANIMATION: Animate icons to illustrate abstract concepts. Use line-draw-on for processes, scale-in for features. TEXT_ANIMATION: Key stats and headlines animate in with purpose. Word-by-word for emphasis, line-by-line for lists. DIAGRAM_ANIMATION: Build diagrams step by step. Never show a complex diagram all at once. TRANSITION_GRAPHICS: Use branded shape transitions (circle wipe, diagonal slice, morph) between scenes.

MOTION_GRAPHICS_TOOLKIT

Element Animation Duration Easing
Headline text Fade up + slight slide Y 300-400ms ease-out
Body text Fade in 200-300ms ease-out
Icon Scale from 0 → 1 or line draw 400-600ms ease-out or spring
Data/number Count up from 0 800-1200ms ease-in-out
Diagram step Slide in from direction of flow 300-400ms per step ease-out
Scene transition Brand wipe or morph 400-600ms emphasized ease-in-out
Logo reveal Scale + fade or custom brand animation 500-800ms ease-out

STORYBOARD_TO_MOTION

PROCESS: 1. Script approved → break into scenes (3-8 seconds each) 2. Design key frames for each scene in Figma (static) 3. Annotate each keyframe with: what enters, what exits, transition type, duration, voiceover line 4. Create animatic (rough timing with voiceover audio) — validate pacing 5. Produce in After Effects / Remotion / Lottie 6. Sound design pass — add foley, music, SFX 7. Review on target platform (check safe zones, check without sound)


TITLE_SEQUENCES_AND_LOWER_THIRDS

TITLE_SEQUENCE

DEFINITION: Opening animation that establishes brand identity, mood, and context. DURATION: 3-8 seconds. Longer for long-form (YouTube), shorter for social.

STRUCTURE:

[BRAND SHAPE/TEXTURE ANIMATION] → [LOGO RESOLVE] → [TITLE TEXT] → [TAGLINE fade]

RULE: Title sequence should be skippable or very short on social. Full sequence for YouTube/web. RULE: Create one master title sequence and crop/adapt for each platform ratio.

LOWER_THIRDS

DEFINITION: Name/title graphic that appears in the lower third of the frame during interviews or testimonials.

ANATOMY:

┌──────────────────────────────────┐
│                                  │
│         (video content)          │
│                                  │
│  ┌─────────────────────┐        │
│  │ Name Here            │        │
│  │ Title / Company      │        │
│  └─────────────────────┘        │
└──────────────────────────────────┘

ANIMATION: Slide in from left (200-300ms ease-out), hold for 3-4 seconds, slide out (200ms ease-in). RULE: Lower third must not overlap captions. Position captions bottom-center, lower third bottom-left. RULE: Text on lower thirds must have sufficient contrast. Use semi-transparent background if video behind is variable.


AUDIO_VISUAL_SYNC

PRINCIPLES

BEAT_SYNC: Major visual transitions should align with music beats. Off-beat transitions feel amateur. VOICEOVER_PACING: Visual changes should follow the voiceover, not precede it. Show what is being described AS it is described. SILENCE: Strategic silence (0.5-1s) before a key moment amplifies impact. Do not fill every second with music.

MUSIC_SELECTION

RULE: Use royalty-free libraries only. GE-approved source: Epidemic Sound (Swedish, EU-compliant). RULE: Music tempo should match video pacing — upbeat (120-140 BPM) for energetic, moderate (90-110 BPM) for corporate, slow (60-80 BPM) for emotional. RULE: Music must not overpower voiceover. Music at -18dB to -24dB under voice. Voice at -6dB to -3dB. RULE: Fade music in/out over 1-2 seconds. Hard cuts on music sound broken.

SOUND_DESIGN

SFX_TYPES: - UI sounds: subtle click, whoosh, pop for button/transition emphasis - Ambient: background texture (office, nature, city) for mood - Foley: real-world sounds synced to on-screen action - Stingers: short musical accents on key moments (logo reveal, stat reveal)

RULE: Sound effects should enhance, not distract. If the video works without SFX, the SFX are a bonus. If it depends on SFX, the visuals are weak. RULE: Every sound must have a visual counterpart. Random whooshes without visual action are disorienting.


EXPORT_SETTINGS

PER_PLATFORM_EXPORT

Platform Codec Container Bitrate (1080p) Bitrate (4K) Audio Frame Rate
YouTube H.264 or H.265 .mp4 10-12 Mbps 35-45 Mbps AAC 320kbps 24/25/30fps
Instagram H.264 .mp4 5-8 Mbps N/A AAC 128kbps 30fps
TikTok H.264 .mp4 5-8 Mbps N/A AAC 128kbps 30fps
LinkedIn H.264 .mp4 5-8 Mbps N/A AAC 128kbps 30fps
Web embed H.264 .mp4 3-5 Mbps 8-12 Mbps AAC 128kbps 24/30fps
Archive/Master ProRes 422 .mov ~100 Mbps ~400 Mbps PCM 24-bit project fps

EXPORT_RULES

RULE: Always render a ProRes master FIRST, then transcode to delivery formats. Never render directly to H.264 from the project. RULE: Use 2-pass encoding for H.264 delivery files. ffmpeg -c:v libx264 -preset slow -b:v 8M -pass 1 ... && ffmpeg ... -pass 2 RULE: File size limits: Instagram 100MB, TikTok 287MB, LinkedIn 5GB, Twitter 512MB. RULE: Thumbnails matter. Export a custom thumbnail at the most visually compelling frame. Do not rely on auto-generated thumbnails.

FFMPEG_RECIPES

# Master to Instagram Reel (9:16, 1080x1920, H.264)
ffmpeg -i master.mov \
  -c:v libx264 -preset slow -crf 20 \
  -vf "scale=1080:1920:force_original_aspect_ratio=decrease,pad=1080:1920:(ow-iw)/2:(oh-ih)/2" \
  -c:a aac -b:a 128k -r 30 \
  -movflags +faststart \
  output_instagram.mp4

# Master to YouTube (16:9, 1920x1080, H.264 high quality)
ffmpeg -i master.mov \
  -c:v libx264 -preset slow -crf 17 \
  -c:a aac -b:a 320k -r 30 \
  -movflags +faststart \
  output_youtube.mp4

# Extract thumbnail at specific timestamp
ffmpeg -i master.mov -ss 00:00:05.000 -vframes 1 -q:v 2 thumbnail.jpg

RULE: Always include -movflags +faststart for web delivery. This moves the moov atom to the front of the file, enabling progressive playback.


ACCESSIBILITY_IN_VIDEO

CAPTIONS

RULE: ALL videos MUST have captions. No exceptions. This is both a legal requirement (EAA) and a UX requirement (85% muted viewing). TYPE: Open captions (burned in) for social media. Closed captions (selectable) for YouTube and web embed.

CAPTION_STYLE: - Font: Sans-serif, bold, white text with dark outline or semi-transparent background - Size: Minimum 32px at 1080p (scales to ~1.5% of frame height) - Position: Bottom center, above platform UI overlays - Timing: Sync to speech within 100ms. Maximum 2 lines visible at once. - Reading speed: Maximum 3 words per second (180 words per minute)

AUDIO_DESCRIPTION

WHEN_REQUIRED: If visual content conveys information not available in the audio track (text on screen, visual actions, data visualization). IMPLEMENTATION: Separate audio description track. Narrate visual content during natural pauses in dialogue. ALTERNATIVE: Ensure voiceover describes what is shown visually ("As you can see, our dashboard shows...").

AUTOPLAY_POLICY

RULE: NEVER autoplay video with sound. Browsers block it and users hate it. RULE: If video autoplays (e.g., hero background), it MUST be muted, MUST have a pause button, and MUST respect prefers-reduced-motion. WCAG: Success Criterion 1.4.2 (Audio Control) — mechanism to pause, stop, or control volume independently. WCAG: Success Criterion 2.2.2 (Pause, Stop, Hide) — any auto-playing content must have controls.

FLASHING_CONTENT

RULE: No content may flash more than 3 times per second. WCAG 2.3.1 (Three Flashes or Below Threshold). RULE: If a motion graphic has rapid cuts or strobing effects, run the Photosensitive Epilepsy Analysis Tool (PEAT) before publishing. RISK: Flashing content can trigger seizures in people with photosensitive epilepsy. This is a safety issue, not just compliance.


CHECKLIST — VIDEO_PRODUCTION

PRE_PRODUCTION: - [ ] Brief approved with clear objective, audience, platform, duration - [ ] Script/copy approved by benjamin (Copywriter) and client - [ ] Storyboard created with scene-by-scene breakdown - [ ] Animatic reviewed and timing approved - [ ] Music selected and licensed (Epidemic Sound or equivalent EU provider) - [ ] Voiceover recorded (ElevenLabs or human talent)

PRODUCTION: - [ ] All assets at 2x target resolution - [ ] Motion follows brand motion tokens (easing, duration, style) - [ ] Audio levels correct: voice -6dB to -3dB, music -18dB to -24dB - [ ] Beat sync verified — transitions align with music

POST_PRODUCTION: - [ ] ProRes master rendered - [ ] Platform-specific exports created (correct ratio, resolution, codec) - [ ] -movflags +faststart on all web/social MP4 files - [ ] Captions added (open for social, closed for YouTube/web) - [ ] Thumbnail exported at key frame

ACCESSIBILITY: - [ ] Captions present, timed correctly, readable - [ ] No flashing content >3 times per second - [ ] Autoplay disabled or muted-only with pause control - [ ] Audio description provided if visual content is not narrated - [ ] Safe zones respected (no text under platform UI overlays)


ANTI_PATTERNS

Anti-Pattern Problem Fix
No hook in first 3 seconds 50% of viewers leave in first 3s Lead with strongest visual or statement
Text-heavy slides Video should SHOW not TELL Max 8 words on screen at once
Same export for all platforms Wrong ratio, wrong resolution, wrong length Platform-specific renders
Background music too loud Overpowers voiceover, viewer cannot hear Music at -18dB to -24dB under voice
No captions Excludes deaf/HoH users, loses muted viewers Always add captions
Logo at the start Nobody cares about your logo until they care about your story Logo at the END
Multiple CTAs Confuses viewer, reduces conversion ONE clear CTA
Rendering directly to H.264 Quality loss, no master for re-edits Always render ProRes master first
Using non-EU music library Potential licensing issues, violates EU-first policy Use Epidemic Sound (SE)

REFERENCES

  • "Building a StoryBrand" — Donald Miller (story framework)
  • YouTube Creator Academy — youtube.com/creators
  • Instagram Creators Guide — creators.instagram.com
  • Epidemic Sound — epidemicsound.com (SE, EU-compliant music)
  • FFmpeg Documentation — ffmpeg.org/documentation.html
  • WCAG 2.1 Time-Based Media Guidelines — w3.org/WAI/WCAG21/Understanding/time-based-media
  • Photosensitive Epilepsy Analysis Tool (PEAT) — trace.umd.edu/peat